package com.nullbrain.sp;

import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerListener;
import org.bukkit.event.player.PlayerQuitEvent;

/**
 * @author David
 */

public class SPPlayerListener extends PlayerListener {

    private final SlashPlayed instance;

    /**
     * @param plugin The main plugin
     * @param instace local field
     */
    public SPPlayerListener(SlashPlayed plugin) {
        this.instance = plugin;
    }

    @Override
    public void onPlayerJoin(PlayerJoinEvent event) {

        // TODO: Write code
    }

    @Override
    public void onPlayerQuit(final PlayerQuitEvent event) {
        // TODO: Write code
    }
}
